Worlds
That's the placeholder title for my current project, a 3D voxel building game with physics.
TODO
This is a list of several coding projects I've worked on. These projects are of varying levels of completeness, but most of them you can play around with yourself!
I'll fill in the missing projects soon-ish.
That's the placeholder title for my current project, a 3D voxel building game with physics.
TODO
This one's sort of also a platformer. It's based on a fast-paced top-down platformer called Help! No Brake.
A longer 3D platformer for a final project. I think it's not bad for how quickly I made it. I really like The reflection wall jump I added.
A short 3D platformer for an assignment. This one is pretty small—I was still learning the basics of Unreal Engine.
TODO
TODO
A match-3 game that I like a lot! It's missing menus, most animations, and more, but it's still playable if you read the instructions first. I'd like to revisit it someday.
A simple, silly ball-sorting game. I mostly made it for a joke, but it turned out quite well for how fast I made it.
An unfinished physics sandbox made with lots of Javascript. I made everything but the physics engine from scratch. I'm quite proud of everything I learned by working on this one! Though I want to actually use a game engine next time...
A Mesmerizing procedural artwork. This is an early coding project of mine, so it's pretty simple. Still, I enjoy watching it!